Smart street light
A light sensor and a relay: when it gets dark, the lamp turns on by itself.
What you need
- TinkerPie V1 board (or the free online simulator)
- USB-C data cable
- Light sensor module (LDR)
- Relay module
Wiring
Light sensor: AO → P10. Relay module: IN → S1 (the lamp is switched by the relay).
Step by step
- Open Smart street light in TinkerPie Studio. It opens as blocks.
- Wire it: Light sensor: AO → P10. Relay module: IN → S1 (the lamp is switched by the relay).
- Press Run to try it in the simulator. Use the sliders and buttons under the board picture to test it.
- Connect TinkerPie with a USB-C cable in Chrome or Edge, press Connect, then Download. Or, with Studio started from the TinkerPie launcher on your computer, open the Arduino C++ tab and press Build & Flash.
- Change something: a colour, a number, a sound. Then run it again.
The code
This is the program the blocks make. The same program runs in the simulator and on the board.
JavaScript
basic.forever(function () {
if (sensors.lightSensor(Pin.P10) < 30) {
outputs.relay(Pin.S1, true);
led.fill(colors.rgb(60, 45, 20));
} else {
outputs.relay(Pin.S1, false);
basic.clearScreen();
}
basic.pause(500);
});Arduino C++ (TinkerPie library)
// Smart street light
// Arduino C++ made by TinkerPie Studio from the blocks. Board: TinkerPie V1 (ESP32-S3).
// Arduino IDE: install the TinkerPie library (Studio menu > Arduino library), then Tools > Board > ESP32S3 Dev Module,
// USB CDC On Boot: Enabled, Flash Size: 16MB, Partition Scheme: 16M Flash (3MB APP/9.9MB FATFS), PSRAM: OPI PSRAM.
#include <TinkerPie.h>
using namespace tinkerpie;
void setup() {
tinkerpie::begin();
basic::forever([]() {
if (sensors::lightSensor(Pin::P10) < 30) {
outputs::relay(Pin::S1, true);
led::fill(colors::rgb(60, 45, 20));
} else {
outputs::relay(Pin::S1, false);
basic::clearScreen();
}
basic::pause(500);
});
}
void loop() {
tinkerpie::loop(); // runs the forever blocks and handles events
}More projects like this
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