Room climate on an LCD
An AHT20 sensor and a 16 × 2 LCD. The matrix smiles when the room is comfortable.
What you need
- TinkerPie V1 board (or the free online simulator)
- USB-C data cable
- Temperature + humidity AHT20
- LCD 16 × 2 with I2C backpack
Wiring
AHT20 and LCD (I2C backpack) → SENSOR ports.
Step by step
- Open Room climate on an LCD in TinkerPie Studio. It opens as blocks.
- Wire it: AHT20 and LCD (I2C backpack) → SENSOR ports.
- Press Run to try it in the simulator. Use the sliders and buttons under the board picture to test it.
- Connect TinkerPie with a USB-C cable in Chrome or Edge, press Connect, then Download. Or, with Studio started from the TinkerPie launcher on your computer, open the Arduino C++ tab and press Build & Flash.
- Change something: a colour, a number, a sound. Then run it again.
The code
This is the program the blocks make. The same program runs in the simulator and on the board.
JavaScript
var temp;
basic.forever(function () {
temp = sensors.ahtTemperature();
lcd.showText(['Temp ',temp,' C'].join(''), 0);
lcd.showText(['Humidity ',sensors.ahtHumidity(),' %'].join(''), 1);
if (temp > 30) {
basic.showIcon(IconNames.Sad, Colors.Orange);
} else {
basic.showIcon(IconNames.Happy, Colors.Green);
}
basic.pause(1000);
});Arduino C++ (TinkerPie library)
// Room climate on an LCD
// Arduino C++ made by TinkerPie Studio from the blocks. Board: TinkerPie V1 (ESP32-S3).
// Arduino IDE: install the TinkerPie library (Studio menu > Arduino library), then Tools > Board > ESP32S3 Dev Module,
// USB CDC On Boot: Enabled, Flash Size: 16MB, Partition Scheme: 16M Flash (3MB APP/9.9MB FATFS), PSRAM: OPI PSRAM.
#include <TinkerPie.h>
using namespace tinkerpie;
double temp = 0;
void setup() {
tinkerpie::begin();
basic::forever([]() {
temp = sensors::ahtTemperature();
lcd::showText(tp::str("Temp ") + tp::str(temp) + tp::str(" C"), 0);
lcd::showText(tp::str("Humidity ") + tp::str(sensors::ahtHumidity()) + tp::str(" %"), 1);
if (temp > 30) {
basic::showIcon(IconNames::Sad, Colors::Orange);
} else {
basic::showIcon(IconNames::Happy, Colors::Green);
}
basic::pause(1000);
});
}
void loop() {
tinkerpie::loop(); // runs the forever blocks and handles events
}More projects like this
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